Updated:
  • The Nameless Isle is a main-quest in Divinity: Original Sin 2
  • You can acquire this quest from ??? at ???
  • Suggested level: ???
  • Act 3

Summary

Summary

NPC

  • NPC1
  • NPC2

Walkthrough

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Journal

  • 1. C O S Start
    I arrived at the Nameless Isle, where the powers of Divinity were said to be kept, within the Council of Seven. Even from the deck of the Lady Vengeance, it was clear that this would be no easy task: the island seemed to be consumed by fighting.
    I had no choice but to venture forth onto the island, where fierce battles were unfolding for control of the Council of Seven, watched from above by a great volcanic peak that seemed on the verge of erupting.
  • 2. C O S Academy
    My journey into the heart of the Nameless Isle was fraught with danger - the forces of Void did everything in their power to prevent any Godwoken from ascending to grasp the powers of the gods. I could not not allow them to impede me however, and ultimately made my way into the first part of the Council - the Academy.
  • 3. C O S Academy Sworn
    My journey into the heart of the Nameless Isle was fraught with danger - the forces of Void did everything in their power to prevent any Godwoken from ascending to grasp the powers of the gods. Try as I did to resist them, I found myself sworn in a Covenant with their supreme overlord, the God King. I was now bound to him, but I continued on my original path nonetheless. Ultimately, I made my way into the first part of the Council - the Academy.
  • 4. C O S End
    I made it all this way to the wellspring of the Seven Gods’ power. It was supposed to be the moment where I ascended to become the next Divine, and would be empowered to save the world from the Void. Instead, everything lies in ruins. Dallis and Vredeman appeared and made off with the powers of the gods, while the gods themselves turned on me and demanded that I sacrifice myself so that they could survive. It was incredible to realise what craven, power-hungry tyrants I truly served. I had no choice but to fight them. It seemed that the end was near.
  • 5. C O S End Sworn
    I made it all this way to the wellspring of the Seven Gods’ power. It was supposed to be the moment where I fulfilled the God King’s bidding. Instead, everything lies in ruins. Dallis and Vredeman appeared and made off with the powers of the gods, while the gods themselves turned on me and demanded that I sacrifice myself so that they could survive. It was incredible to realise what craven, power-hungry tyrants they were - I seems that I was right to accept the Covenant. I fought the gods until Malady appeared aboard the Lady Vengeance and rescued me. The Council of Seven was lost. The Seven Gods were gone. The powers I needed were now in the hands of Dallis. All seemed lost.
  • 6. C O S L V Start
    Malady appeared aboard the Lady Vengeance and rescued me. Once more, we retreated into the Hall of Echoes. The Council of Seven was lost, our plans were in disarray, while our enemies seemed resurgent. Dallis had thwarted the ascension of a new Divine, while the God King and his legions grew stronger with every passing moment that they went unopposed.

    The only hope was to track down Dallis, and claim back the powers of Divinity before it was too late to stop the God King. But why did Dallis seize the powers in the first place? Was she an agent of the Void? Did she think her actions were somehow righteous? Or was it a simple lust for power?

    Only the Hammer herself could answer such questions. Malady believed that Dallis would likely make her way to Arx, where the remains of Lucian were interred. If she had plans for the powers of the Divine, then they likely involved the last person to wield them.

    And so the Lady Vengeance cut a path through the Hall of Echoes, setting a course for Arx. I enjoyed the respite while I could, for I sensed that the end was drawing near.
  • C O S L V Start Sworn
    Malady appeared aboard the Lady Vengeance and rescued me. Once more, we retreated into the Hall of Echoes. The Council of Seven was lost, our plans were in disarray, while Dallis had thwarted our efforts by purging the Wellspring.

    I remained bound to the will of the God King, but perhaps if I could reclaim the powers from Dallis, I could still defeat him. But why didDallis seize the powers in the first place? Was she a fellow agent of the Void? Did she think her actions were somehow righteous? Or was it a simple lust for power?

    Only the Hammer herself could answer such questions. Malady believed that Dallis would likely make her way to Arx, where the remains of Lucian were interred. If she had plans for the powers of the Divine, then they likely involved the last person to wield them.

    And so the Lady Vengeance cut a path through the Hall of Echoes, setting a course for Arx. I enjoyed the respite while I could, for I sensed that the end was drawing near.