Sawtooth Knife Pierce the enemy's Physical Armour and directly deals [X] piercing damage. Sets Bleeding if enemy has no Physical Armour. Set Bleeding for 3 turn(s). Damage is based on your basic attack and receives a bonus from Finesse. Requires Scoundrel 2 Requires 1 Memory slot Physical Armor Resist Cooldown: 3 round(s) Scoundrel Skillbook Recipe ??? Scroll Recipe ??? Location ???