Heals target for 8 Vitality. Cures Crippled, Knocked Down, Blind, Silence, Bleeding, Burning, Poisoned, Diseased.
Restore 8 Vitality.
Set Rested for 1 turn(s).
Requires Huntsman 1
Requires 1 Memory slot
Physical Armor Resist
Cooldown: 4 round(s)