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Weapon Abilities

  • Single Handed - Increases damage and accuracy when only holding a one handed weapon.
  • Two Handed - Increases damage and accuracy of two handed weapons with each point.
  • Ranged - Increases damage and Critical Chance with bows and crossbows.
  • Dual Wielding - Increases damage and dodge chance while wielding two weapons.

Defence Abilities

  • Retribution - Reflects damage back at your attacker.
  • Leadership - Grants increasing bonuses to the party.
  • Perseverance - Grants Magical and Physical armor after certain conditions.

Craftsmanship

  • Telekinesis - Lets you pick up objects at range. More points increases range and weight of object picked up.
  • Loremaster - Lets you identify items and scan enemies. More points lets you learn more information about enemies and identify higher level items.

Nasty Deeds

  • Sneaking - The ability to move undetected. More points gives you a higher chance of succeeding.
  • Thievery - Determines how good you are at lockpicking and pickpocketing.

Personality

  • Bartering - Improves your buying and selling prices, letting you sell for more and buy for less.
  • Persuasion - Boosts your attribute scores during dialogues.
  • Lucky Charm - Randomly boosts your chance of finding better loot.