Weapon Abilities
- Single Handed - Increases damage and accuracy when only holding a one handed weapon.
- Two Handed - Increases damage and accuracy of two handed weapons with each point.
- Ranged - Increases damage and Critical Chance with bows and crossbows.
- Dual Wielding - Increases damage and dodge chance while wielding two weapons.
Defence Abilities
- Retribution - Reflects damage back at your attacker.
- Leadership - Grants increasing bonuses to the party.
- Perseverance - Grants Magical and Physical armor after certain conditions.
Craftsmanship
- Telekinesis - Lets you pick up objects at range. More points increases range and weight of object picked up.
- Loremaster - Lets you identify items and scan enemies. More points lets you learn more information about enemies and identify higher level items.
Nasty Deeds
- Sneaking - The ability to move undetected. More points gives you a higher chance of succeeding.
- Thievery - Determines how good you are at lockpicking and pickpocketing.
Personality
- Bartering - Improves your buying and selling prices, letting you sell for more and buy for less.
- Persuasion - Boosts your attribute scores during dialogues.
- Lucky Charm - Randomly boosts your chance of finding better loot.