• A Craftsman of Dreams and Nightmares is a side-quest in Divinity: Original Sin 2
  • You can acquire this quest from ???
  • Suggested level: ???
  • Act 3




  • NPC1
  • NPC2




  • Met Creep
    We met a Toyseller called Sanders. He animates puppets using small amounts of Source. However, there seems to be more to him than that... perhaps we should investigate.
  • Know About Cathedral
    We learned from Magister records that Toyseller Sanders was once a renowned engineer. He was part of the group that designed the Tomb of Lucian, and the measures that guard it from intruders.
  • Arhu Order
    Arhu told us to seek the Toyseller named Sanders. He would be able to help us retrive the amulet and the scroll required to pass the Path of Blood.
  • Tried To Go To 2nd Floor
    We attempted to sneak into the private areas of Toyseller Sanders' house, but he caught us and warned us to keep out.
  • Asked To Fill Amulet
    We asked Toyseller Sanders to help us get past the Path of Blood in the Cathedral. First, we must fill an amulet that he gave me with Source.
  • Amulet Filled
    We have managed to fill the amulet with Source. We should return to Sanders.
  • Interacted With Desk
    There is a locked desk upstairs in Toyseller Sanders' house. It seems that we need a password to open it.
  • Desk Is Open
    We managed to open the locked desk. Inside, we found the Scroll of Atonement.
  • Know Cathedral Secret
    In order to get past the Path of Blood, we will need to place an Amulet filled with Source into a hidden compartment. Then we will need to read from the Scroll of Atonement.
  • Know Password to Desk
    We know the password to Toyseller Sanders' desk - 'Giyora'.
  • Creep Is Dead
    Toyseller Sanders is dead.
  • Go Get Arhu
    Toyseller Sanders sent us to find Arhu. We will need his assistance with other obstacles leading to the Tomb of Lucian.
  • Close Left A R X
    We ventured onwards without delving any further into matters relating to Toyseller Sanders.