Mark target enemy. If they die in the next 3 turns, you are healed and receive damage and armour bonuses. If target survives, their Vitality is healed to full and caster receives damage.
Apply Challenge to target, betting whether they will be dead in 3 turn(s).
Requires Warfare 3
Requires 1 Memory slot
Physical Armor Resist
Cooldown: 5 round(s)